Knowledge Base

What are the gamerules of minecraft?

Rule NameDescriptionPossible ValuesDefault ValueJava EditionBedrock EditionVersion Added
announceAdvancementsWhether advancements should be announced in chattrue/falsetrue✔️1.12
commandBlocksEnabledWhether command blocks should be enabled in-gametrue/falsetrue✔️1.7.0
commandBlockOutputWhether command blocks should notify admins when they perform commandstrue/falsetrue✔️✔️1.4.2
disableElytraMovementCheckWhether the server should skip checking player speed when the player is wearing elytratrue/falsefalse✔️1.9
disableRaidsWhether raids are disabled or nottrue/falsefalse✔️1.14.3
doDaylightCycleWhether the day-night cycle and moon phases progresstrue/falsetrue✔️✔️1.6.1
doEntityDropsWhether entities that are not mobs should have dropstrue/falsetrue✔️✔️1.8.1
doFireTickWhether fire should spread and naturally extinguishtrue/falsetrue✔️✔️1.4.2
doInsomniaWhether phantoms can spawn in the nightmaretrue/falsetrue✔️✔️1.15
doImmediateRespawnPlayers respawn immediately without showing the death screen. (Bedrock: immediateRespawn)true/falsefalse✔️✔️1.15
doLimitedCraftingWhether players should only be able to craft recipes that they've unlocked firsttrue/falsefalse✔️1.12
doMobLootWhether mobs should drop itemstrue/falsetrue✔️✔️1.4.2
doMobSpawningWhether mobs should naturally spawntrue/falsetrue✔️✔️1.4.2
doPatrolSpawningWhether patrols can spawntrue/falsetrue✔️1.15.2
doTileDropsWhether blocks should have dropstrue/falsetrue✔️✔️1.4.2
doTraderSpawningWhether wandering traders can spawntrue/falsetrue✔️1.15.2
doWeatherCycleWhether the weather will changetrue/falsetrue✔️✔️1.11
drowningDamageWhether the player should take damage when drowningtrue/falsetrue✔️✔️1.15
fallDamageWhether the player should take fall damagetrue/falsetrue/false✔️✔️1.15
fireDamageWhether the player should take fire damagetrue/falsetrue✔️✔️1.15
forgiveDeadPlayersMakes angered neutral mobs stop being angry when the targeted player dies nearby.true/falsetrue✔️1.16
freezeDamageWhether the player should take damage when inside powder snowtrue/falsetrue✔️✔️1.17
functionCommandLimitThe maximum number of commands that can be executed by /function at oncenumber10000✔️1.9
keepInventoryWhether the player should keep items in their inventory after deathtrue/falsefalse✔️✔️1.4.2
logAdminCommandsWhether to log admin commands to server logtrue/falsetrue✔️1.8
maxCommandChainLengthDetermines the number at which the chain command block acts as a "chain"number65536✔️✔️1.12
maxEntityCrammingThe maximum number of pushable entities another entity can try to push, before taking suffocation damage. Setting to 0 disables the rule. Affects players and mobs only (excluding bats)number24✔️1.11
mobGriefingWhether creepers, zombies, endermen, ghasts, withers, ender dragons, rabbits, sheep, and villagers should be able to change blocks and whether villagers, zombies, skeletons, and zombie pigmen can pick up itemstrue/falsetrue✔️✔️1.4.2
naturalRegenerationWhether the player can regenerate health naturally if their hunger is full enough (doesn't affect external healing, such as golden apples, the Regeneration effect, etc.)true/falsetrue✔️✔️1.6.1
playersSleepingPercentageWhat percentage of players must sleep to skip the night.number100✔️1.17
pvpWhether the player can fight with other playerstrue/falsetrue✔️1.0.5
randomTickSpeedHow often a random block tick occurs (such as plant growth, leaf decay, etc.) per chunk section per game tick. 0 will disable random ticks, higher numbers will increase random ticksnumber3 (JE) / 1 (BE)✔️✔️1.8
reducedDebugInfoWhether the debug screen shows all or reduced information; and whether the effects of F3+B (entity hitboxes) and F3+G (chunk boundaries) are showntrue/falsefalse✔️1.8
sendCommandFeedbackWhether the feedback from commands executed by a player should show up in chat. Also affects the default behavior of whether command blocks store their output texttrue/falsetrue✔️✔️1.8
showCoordinatesWhether the player's coordinates are displayedtrue/falsetrue✔️Unknown
showDeathMessagesWhether a message appears in chat when a player diestrue/falsetrue✔️✔️1.8
spawnRadiusThe number of blocks outward from the world spawn coordinates that a player will spawn in when first joining a server or when dying without a spawnpointnumber10 (JE) / 5 (BE)✔️✔️1.9
spectatorsGenerateChunksWhether players in spectator mode can generate chunkstrue/falsetrue✔️1.9
tntExplodesWhether TNT will explode or not after activationtrue/falsetrue✔️Unknown
universalAngerMakes angered neutral mobs attack any nearby player, not just the player that angered them. Works best if you disable forgiveDeadPlayers.true/falsefalse✔️1.16
showTagsHides the "Can place on" and "Can destroy" block lists from item lore.true/falsetrue✔️1.14.0
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